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Gaming Mastery Series

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10 books
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About Author

J. Douglas Arnold

While still in High school, J. Douglas began writing tips and reviews of games with his friend Zach Meston, and with the help of his mothers publishing company "Sandwich Islands Publishing" (SIP) he began producing a bi-monthly video games fan magazine called "Amiga Games Guide". Up until that point SIP had done newsletters and a travel guide called "The Mauian". With the success of his first book in 1991 for 'Compute! Books', "Compute's Nintendo Tricks and Tips" ISBN: 087455246X he began to develop his own series of gaming book in the same lines as Prima's "Secrets of the Games", and Bantam's "Game Mastery" series, while Bantam's series used titles such as 'Ultimate Nintendo Games', Arnold and SIP would use the opening title 'Awesome', and the series title "Gaming Mastery". His first book with SIP was "Awesome Sega Genesis Secrets" ISBN: 0962467642. While at first he wrote most of the books himself, he teamed up with others for later books, became director of the series for SIP, when he was not the actual author. The early books had illustrated covers but later ones simply had a colorized design and layout that Arnold would generally make himself. After the initial gaming series, the gaming books went under various series titles, including "Player's Guide", "Survival Guide", and "Trainer's Guide" for Pokémon related books. Occasionally he would place 'Stereograms' within the books for readers to find, and list their locations at the end of the book. Although nearly all of these gaming books were unofficial and not licensed, there were some notable exceptions as his and long time co-author Zach Meston made guides for 'Working Designs' games. A few years later Meston would be working at this company himself. And the electronic talking toy "Furby". Early in the year 2000, SIP was sued by Nintendo of America for publishing a translation of the Japanese instructions in their guide "Pokémon Gold and Silver: Japanese Translation Guide" ISBN: 1884364519. He produced several more game guides ending with "Pokémon: Trading Card Game, Player's Guide Volume 3: Team Rocket" in 2001, for a total of 10 years of producing gaming guides. After this he left the video game field and currently still works with his family on the annual "Best of Maui" travel guide, as President/Art Director. {Sources: About the Author and Copyright Page's- Staff credits, in SIP gaming books. Best of Maui, travel guide with contributions by J. Douglas Arnold published annualy by SIP, IGN.com News Zach Meston's official webblog }

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Books in this Series

Awesome Super Nintendo Secrets 3

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2

This is a strategy, hints, tips, and cheats book, of Super Nintendo Entertainment System {SNES} games. Its first section has walkthroughs for 17 games, the second section has tips, cheats, and passwords for 35 games. There are many gray-scale screenshots for the first section of the book. Cover Art is by Richard Fields. The book originally cost $11.95.

Heimdall

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1

This is a walkthrough, strategy, hints and solutions, guide to the Sega CD (Sega Mega CD) game "Heimdall". A Viking quest game, were the main character and his group must go from town to town, and defeat various monsters and solve puzzles. It also gives information on the earlier Amiga, and IBM Personal Computer versions of the game. There are many gray-scale screenshots, as well as full maps for each location with in the game. It describes each character, item, and spell, with statistics and charts.

Awesome Super Nintendo Secrets 2

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2

This is a hints, tips, strategy and walkthrough guide for games on the Super Nintendo Entertainment System (SNES). It has detailed walkthroughs, level by level descriptions for 32 games, and originally, quick tips passwords and cheats for 23 games, (despite the back of the book saying there are "over 25 Other Hot Games". It also says it is 320 pages but the last numbered page is 311, with the earlier title pages and such not being numbered. A UK version of the guide was also released with 111 games in the quick tips section. There are multiple gray-scale screenshots of each of the main 32 games, as well as diagram maps for the game "Equinox". Block area diagrams are given for the games "Prince of Persia", and "Wing Commander, showing which order to take the areas, and allows for details about that area in the text. Hidden within the book are dot matrix Stereograms, on pages zero, 24, 26, 97, 149, 152, 177, 240, 254, 286, 297 {missing from UK version}, and 306 {307 in UK version}. For the USA version there are black and white photos for each of the 'Peripherals' sections except for the 'Super NES Mouse'. {This and the "Buyer's Guide" section have been removed for the UK version.} The books front cover art is by Richard Fields.

Mortal Kombat 3

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This is a move by move, and strategy guide book for the the video game Mortal Kombat 3. It looks at the home console versions of the game as well as the original arcade version. It tells how to do each characters moves, special moves, combos, and tips on how to beat the bosses. There are also sections for the moves to the first and second games in the series. Multiple screenshots, in gray-scale, are on nearly every page, there is also a screenshot of 'Street Fighter II', and the game 'Night Trap' in the introduction. The first two versions of the arcade game have their password, 'Kombat Kodes' listed. And for five dollars and the mail in order form at the back of the book an extra 16 page of this guide could be bought when 'Version 3.0" was released.

Awesome Sega Genesis Secrets 3

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1

This is a walkthrough, hints, tips, and strategy guide book for the "Sega Genesis" {Sega MegaDrive} and Sega CD video game systems, it features 33 in depth walkthroughs, and several "Tricks and Passwords" on various other games. There are grey scale screenshots, and hidden image "Single Image Random Dot Stereograms" {SIRDS}, scattered throughout the book. The book was originally sold at $11.95.

Awesome Sega Genesis Secrets

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This the first video game book by Sandwich Island Publishing, it is a strategy, hints tips and cheats book. It has walkthroughs for 21 games, Selected strategies for 9 others. The final section of the book has tips and cheats, and passwords for 30 more games and for games featured earlier in the book, it refers the reader to the page with the tips section. The last page of the book is a order form if the reader wishes to buy additional copies of this book. There are many grey-scale screenshots for each section, of the book. Cover Art is by Tom Helmintoller.

Awesome Super Nintendo Secrets

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6

This is a strategy, hints tips and cheats book, of Super Nintendo Entertainment System games. Its first section has walkthroughs for 21 games, the second section has tips, cheats, and passwords for 22 others. There are many gray-scale screenshots for the first section of the book. Cover Art is by Richard Fields.

Awesome Sega Genesis Secrets 4

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3

This is a walkthrough, hints, tips, and strategy guide book for the "Sega Genesis" {Sega MegaDrive} and Sega CD video game systems, it features 33 in depth walkthroughs, and several "Tricks and Passwords" on various other games. There are grey scale screenshots, and hidden image "Single Image Random Dot Stereograms" {SIRDS}, scattered throughout the book. The book was originally sold at $11.95.

Awesome Sega Genesis Secrets II

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1

This is a walkthrough, hints, tips, and strategy guide book for the "Sega Genesis" {Sega MegaDrive} video game system, it features 31 in depth walkthroughs, and several "Tricks and Passwords" on various other games. There are grey scale screenshots. The book was originally sold at $9.95. The book was translated into Italian, and split up into 3 volumes, covering all the games and tips except, "Smash TV", mini tip was replaced with "Sonic the Hedgehog". The Italian versions were each priced at L6.900 {Italian Lira}.

Awesome Super Nintendo Secrets 4

0.0 (0)
3

This is a strategy, hints, tips, and cheats book, of Super Nintendo Entertainment System {SNES} games. Its first section has walkthroughs for 22 games, the second section has tips, cheats, and passwords for 35 games. There are many gray-scale screenshots for the first section of the book. There are SIRDS, Single Image Random Dot Stereogram, and stereoview images created by one of the co-authors and other contributors. The book originally cost $13.95, and the spine has a miss print saying it is number "5" in this series of SNES game guides.