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Awesome Super Nintendo Secrets 2

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312
PAGES
~5h 12min
READING TIME
English
LANGUAGE
Paragon Publishing, Limited 8 views
ISBN
0962467677, 9780962467677
Editions
Paperback
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About Author

J. Douglas Arnold

While still in High school, J. Douglas began writing tips and reviews of games with his friend Zach Meston, and with the help of his mothers publishing company "Sandwich Islands Publishing" (SIP) he began producing a bi-monthly video games fan magazine called "Amiga Games Guide". Up until that point SIP had done newsletters and a travel guide called "The Mauian". With the success of his first book in 1991 for 'Compute! Books', "Compute's Nintendo Tricks and Tips" ISBN: 087455246X he began to develop his own series of gaming book in the same lines as Prima's "Secrets of the Games", and Bantam's "Game Mastery" series, while Bantam's series used titles such as 'Ultimate Nintendo Games', Arnold and SIP would use the opening title 'Awesome', and the series title "Gaming Mastery". His first book with SIP was "Awesome Sega Genesis Secrets" ISBN: 0962467642. While at first he wrote most of the books himself, he teamed up with others for later books, became director of the series for SIP, when he was not the actual author. The early books had illustrated covers but later ones simply had a colorized design and layout that Arnold would generally make himself. After the initial gaming series, the gaming books went under various series titles, including "Player's Guide", "Survival Guide", and "Trainer's Guide" for Pokémon related books. Occasionally he would place 'Stereograms' within the books for readers to find, and list their locations at the end of the book. Although nearly all of these gaming books were unofficial and not licensed, there were some notable exceptions as his and long time co-author Zach Meston made guides for 'Working Designs' games. A few years later Meston would be working at this company himself. And the electronic talking toy "Furby". Early in the year 2000, SIP was sued by Nintendo of America for publishing a translation of the Japanese instructions in their guide "Pokémon Gold and Silver: Japanese Translation Guide" ISBN: 1884364519. He produced several more game guides ending with "Pokémon: Trading Card Game, Player's Guide Volume 3: Team Rocket" in 2001, for a total of 10 years of producing gaming guides. After this he left the video game field and currently still works with his family on the annual "Best of Maui" travel guide, as President/Art Director. {Sources: About the Author and Copyright Page's- Staff credits, in SIP gaming books. Best of Maui, travel guide with contributions by J. Douglas Arnold published annualy by SIP, IGN.com News Zach Meston's official webblog }

Description

This is a hints, tips, strategy and walkthrough guide for games on the Super Nintendo Entertainment System (SNES). It has detailed walkthroughs, level by level descriptions for 32 games, and originally, quick tips passwords and cheats for 23 games, (despite the back of the book saying there are "over 25 Other Hot Games". It also says it is 320 pages but the last numbered page is 311, with the earlier title pages and such not being numbered. A UK version of the guide was also released with 111 games in the quick tips section. There are multiple gray-scale screenshots of each of the main 32 games, as well as diagram maps for the game "Equinox". Block area diagrams are given for the games "Prince of Persia", and "Wing Commander, showing which order to take the areas, and allows for details about that area in the text. Hidden within the book are dot matrix Stereograms, on pages zero, 24, 26, 97, 149, 152, 177, 240, 254, 286, 297 {missing from UK version}, and 306 {307 in UK version}. For the USA version there are black and white photos for each of the 'Peripherals' sections except for the 'Super NES Mouse'. {This and the "Buyer's Guide" section have been removed for the UK version.} The books front cover art is by Richard Fields.

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