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The 7th guest

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356
PAGES
~5h 56min
READING TIME
English
LANGUAGE
Published 1995 Prima Games 4 views
ISBN
0761500863
Editions
Paperback
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About Author

Rusel DeMaria

Rusel DeMaria is the pen-name of Russell Ehrman. He began writing computer related articles in the late 1980's and published a few books on computers, contributed to magazines such as 'Computer Play', 'GamePro' and 'Personal Computer Games', advancing to Editor for both of the latter two. In 1990 he was contacted by Ben Dominitz of Prima Publishing to produce a series of video game books. He became creative-director of the videogames books. The Prima video game series went under two titles, Prima Publishing's 'Secrets of the Games', and 'Game Buster: Get a Clue', before shorting their production titles to simply "Prima Games". He had his first bestseller with the release of the 'Myst: Official Strategy Guide', which he co-wrote with Rick Barba. He became involved more with the design of games over the years, and wrote the fictional story "The Farlander Papers", which takes place in the Star Wars universe and was a limited Edition booklet that was released with the PC game "Star Wars: X-wing", much of the story was re-released in the Strategy Guide for that game also written by DeMaria. He worked as assistant director for game designer David Perry, and has since spent most of his time in game design, teaching and lecturing on games. [Sources: Wikipedia; Atari H.Q. Interview with Zach Meston; Wookieepedia, Star Wars related news and Bio of author; Interview with Rusel DeMaria By BingeGamer.Net; Interview with author about his book "Rest". * Interview with Rusel DeMaria on his book "Public Domain Software"; ]

Description

This is a walkthrough, strategy, and solutions guide to the puzzle video game "The 7th Guest", for the Personal Computer (PC) DOS format. It has many gray-scale screenshots, illustrations of production art, and even development screenshots of camera angles not seen in the game. The first part of the book has a narritive story of the game and mentions the games puzzles and when and where they are encountered. The original game script by Matthew J. Costello is in the next section. The thrird scetion has the solutions to all the puzzles in the game. The last two sections of the book have an interview with the games creators Graeme Devine and Rob Landeros, and some of the documents they used while making the game, including a few production images. The story of the game is that of a haunted house and a man that finds himself inside not knowing how he got there, as he solves puzzles he is visited by a variety of ghosts and learns more about the houses former owner Henery Stauf and how he created haunted dolls that caused children to die, and a party he gave that had six guests, of whom he would give their wish if they gave him what he wanted. Using the puzzles the player fights these ghosts and later Stauf himself in order to get out of the house safely.

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