Steven L. Kent
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Books
Rogue clone
Earth, 2512 A.D. Humans have spread across the six arms of the Milky Way Galaxy. The Unified Authority controls Earth's colonies with an iron fist and a powerful military—a military made up almost entirely of clones. But four centuries of relative peace are about to be shattered...Lt. Wayson Harris is one of thousands of clones born and bred to be the ultimate soldiers. But unlike the others, Harris is an outlawed model—one with independent thoughts and an addiction to violence.Presumed dead after his troops were massacred, Harris—who blames the U.A. for the slaughter—has gone AWOL as a bounty hunter. Still, it’s hard for a clone to overcome his conditioning, and Harris finds himself drawn back into the U.A.'s service by his mentor and creator, Fleet Admiral Bryce Klyber.Now, with separatists rebelling throughout the galaxy, the fate of the U.A. depends on Admiral Klyber’s plans for the Doctrinaire—the largest, most powerful battleship ever constructed. But there are those who would do anything to stop Klyber, and Harris must decide whether he should fight against them…or work for them.
The Clone Republic
In an army of perfect soldiers, being human could kill you...Earth, 2508 A.D. Humans have spread across the six arms of the Milky Way Galaxy. The Unified Authority controls Earth's colonies with an iron fist and a powerful military—a military made up almost entirely of clones…Private first-class Wayson Harris was raised in a U.A. orphanage among thousands of clones born and bred to be the ultimate soldiers. But Harris isn't like the other Marines: he has a mind of his own. He figures he's paying for that independent streak when his first assignment out of boot camp is the smallest Marine outpost in the whole U.A.When a rogue general surfaces, the remote desert world Harris thought was a dead-end posting becomes anything but. Fighting off the general's raid gains Harris a promotion. But it also brings him to the attention of some unfriendly U.A. leaders. They have their own plans for the military—plans Harris disrupts by his very existence. For in an army of clones, the one unforgivable sin is to be different…
The Ultimate History of Video Games
This book is a history of the Video Game Industry, from types of electronic entertainment that were available before video games, to the improvements up until the year 2001. It begins with a look at the origins of Pinball, and other novelty games, then on to games that were played on giant computers, and then finally to the invention of the Video game, and the growth of the industry. Each section has many quotes from people involved with the creation, design, or field of video games. At the center of the book is a 18 pages of of black and white photos of the various people and events mentioned. It also details the video game influences of video games into the cultures of the world, from movies to cereal boxes and toys. This book was originally released in the year 2000 under the title "The First Quarter: A 25-Year History of Video Games," without Chapter 30, the 'Time Line', and the "Index". Two editions almost identical, except the name of the publisher are known to exist. In these the publisher, on the Title-Copyright page, the spine and reverse cover of the book, have different names while the rest of the book is identical, including the same ISBN.
The Clone Betrayal
Lt. Wayson Harris was born and bred as the ultimate soldier. But he is unique, possessing independence of thought. And when the military brass decide to blame the clones for the decimation of the U.A. republic, Lt. Harris decides to stop being the scapegoat, with all the firepower he can muster.
The Clone Elite
2514 A.D.: An unstoppable alien force is advancing on Earth, wiping out the Unified Authority’s colonies one by one. It’s up to Wayson Harris, an outlawed model of a clone, and his men to make a last stand on the planet of New Copenhagen, where they must win the battle and the war—or lose all.
The Clone Alliance
Third in the national bestselling series-military science fiction on the edge.Rogue clone Wayson Harris is stranded on a frontier planet-until a rebel offensive puts him back in the uniform of a U.A. Marine, once again leading a strike against the enemy. But the rebels have a powerful ally no one could have imagined.
The First Quarter: A 25-Year History of Video Games
This book is a history of the Video Game Industry, from types of electronic entertainment that were available before video games, to the improvements up until the year 2000. It begins with a look at the origins of Pinball, and other novelty games, then on to games that were played on giant computers, and then finally to the invention of the Video game, and the growth of the industry. Each section has many quotes from people involved with the creation, design, or field of video games. At the center of the book is a 21 (non-numbered) page insert of black and white photos of the various people and events mentioned. It also details the video game influences of video games into the cultures of the world, from movies to cereal boxes and toys. This book would later be updated in 2001 under the title "Ultimate History of Video Games," with one new chapter, a time line, and a index being added.
Elite
Two lovers steal a spaceship and go on the run, attacking at random and revelling in the fame and glory their violence brings them. Celebrated by the jaded youth of the Federation and urged on to ever more flashy acts of destruction, they know it won't be long before they are caught and killed. But someone is following the couple. Someone who knows why they are so obsessed with each other. Who knows where they are heading. Who knows why. Someone who knows more about them than they do themselves. And has another plan for their deaths...
