Richard S. Tuttle
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Books
Young Lord of Khadora
Ages ago the continent was invaded by massive armies intent on creating a new home for themselves. The peaceful indigenous peoples fled before the marauding hordes and hid defiantly in the mountain peaks awaiting a signal from god. They learned the arts of magic and warfare as they hid from the intruders, who divided the land amongst themselves and set up a civilization where the many toil and slave for the elite few.The Forgotten Legacy series begins with Young Lord of Khadora as Marak, a young soldier in the service of one of the clans of Khadora is chosen as a sacrifice for the benefit of his lord. Marak is sent on a fool’s mission to defeat one of the small bands of indigenous people known as the Chula, a race of dreaded cat-people.Marak, however, is not your normal clan soldier. His mother is a mage slave to the clan lord and his father is unknown, presumed dead. What makes Marak different though, is his abhorrence for Khadoran culture, a society that feeds on the helpless and victimizes all but the most wealthy and powerful. Refusing to accept his given role in life, Marak sets out to change the very fabric of society.The young soldier has a brilliant military mind and warrior skills that so far have not been bested, but his real weapons are the resources that Khadoran society discards. In Khadora mages are typically slaves who tend the fields, often thought of as little more than farm implements. The average Khadoran soldier is taught to follow orders and not think. The workers on the clan estates are treated barely better than the slaves.Marak intends to use a secret weapon to not only accomplish the futile mission he is sent on, but to start a reform of the entire society. His weapon is compassion and it is an emotion that has long been dead in Khadora.It is a fine edge that Marak must walk to stay alive. While not knowing how a populace will react to his endeavors, Marak has little doubt what the reactions of the clan lords will be. Marak will have to defend himself against rival clan lords fearful of his efforts, the dreaded cat-people who hate all Khadorans, and even his own clan to whom he owes his very life and allegiance.
Sapphire of the Fairies
The sky is dark. Neither the sun nor the moon have been seen in decades. The land is fruitless, and the seas are barren. No law exists, only the rule of might is exerted over a hapless people by those who can wield it. In a land of darkness and despair, there is one shining light, an ancient prophecy that foretells of the coming king and his companion, the vanquisher of evil.Sapphire of the Fairies is the first of seven volumes of the epic fantasy series Sword of Heavens. Explore a vast continent where elves, dwarves, unicorns, fairies, demons, dragons, and man all exist. Sapphire of the Fairies begins the saga of five humans on the verge of adulthood. Living in a land where no one can be trusted, these five adventurers must restore the magical Sword of Heavens and defeat the Evil One, an evil sorcery whose minions roam the world in an attempt to defeat the ancient prophecy.Discover a world of magic and intrigue created by Richard S. Tuttle, called "one of this century's leading authors of innovative fantasy tales."
Elvangar
Thousands of years ago, humans attacked Elvangar, the land of the elves. The elves responded with a devastating attack, which ended with the sealing of the human city of Angragar. Sealed by the hand of Kaltara and hidden in an impenetrable jungle, Angragar has remained dormant waiting for the prophesized Astor to arrive and reopen the gates.Now that the Time of Calling has arrived, Angragar has awakened, and the elves of Elvangar prepare for a human invasion. Caught in the middle are four elves who have escaped from the Island of Darkness. Eltor, Caldal, Mistake, and MistyTrail tread carefully in both lands as the world prepares for a war unlike any other in history.
Dragons' Onyx
The Castle of Man, a huge towering castle that straddles an important mountain pass to the north of Tagaret, is besieged by ogres, goblins, yakis, and dark sorcerers. If it falls, the armies of the Dark One will descend on Tagaret to end the Ancient Prophecy. Far to the south of Tagaret, Emperor Hanchi and his hundred-thousand man army is moving northward, destroying everything in its path.Caught in the middle are King Arik and his Alceans. As King Arik struggles to find the Dragons' Onyx and restore it to the Sword of Heavens, his small band of heroes must battle against these two huge armies to save Tagaret from destruction.Meanwhile, Master Khatama is gathering a mysterious group of master magicians that appears bent on threatening the Ancient Prophecy. The stakes in the war of good versus evil have never been higher. The fate of the world rests in the hands of a small group of warriors known as the Knights of Alcea.
Ancient Prophecy
Volume 3 of the Targa TrilogyAges ago, elves and dwarves unknowingly migrated between Universes via a Junction. Jenneva and Egam believe they have found a Junction and plan a trip with Alexander to test the theory and investigate the origins of the elves and dwarves. Because they believe that the perennial animosity between the two races is due to misunderstandings about their histories, the mages include the prince of elves and the prince of dwarves in the group. Trouble begins at the very start of the journey as Egam falters going through the Junction, awakening an old nemesis, the evil demon, Alutar. It appears that the excursion will not just clarify history, but also actually change it.As the group discovers they are trapped in the new Universe, the shocking truth of the real history of the races is overshadowed by impending doom as an ancient prophecy begins to unfold. Meanwhile, the evil sorcerer, Sarac, not only gains freedom from his imprisonment, but also gains the blessing of the evil demon, Alutar. With the blessing, Sarac is given new powers and is promised a reign of a thousand years. The race is on to prevent Sarac from unfettered control of the Universes, as our trio stands incapable of altering the prophecy of destruction.
Dwarven Ruby
Before the Prince of Alcea can secure the Dwarven Ruby for the Sword of Heavens, he must first find an ancient magical shield created by dwarven magicians eons ago. The shield was carried into battle against the goblins, but the dwarves that carried it have never been heard from again. Meanwhile, the mysteriously senile Mage entices some of the Children of the Ancient Prophecy to join him in what may be a suicide attack of the Imperial Palace of Emperor Hanchi.The Contest of Power reaches a critical stage in Tagaret, and gypsy rebels must determine what the Ancient Prophecy means to them. Discover a world of might, magic, and intrigue as the search for the fourth gem of the Sword of Heavens brings danger to a new level.
13 Day War
Massive Federation armies invade Alcea through magical portals seeking to devastate the entire continent. Outnumbered four to one, the Alceans grimly prepare for the bloody conflict, but victory on the battlefield is not good enough for young King Arik. Knowing that the Great Demon has initiated the war between the two countries solely to provide a million tears to fulfill an ancient prophecy, King Arik demands that the Knights of Alcea spare as many of the enemy soldiers as they can. While defeat on the battlefield means death for the Alceans, a victory that allows the Great Demon to fulfill the ancient prophecy will mean eternal servitude to Alutar.
Emerald of the Elves
Although Queen Marta has secured the throne in Tagaret, the city is still not safe for Prince Arik. Remnants of the Council still seek to end the monarchy, and the city is riddled with agents of the Dark One. Even though it has long been expected, the march northward of the army of Lanoir sends shivers down the spines of everyone paying attention. As the forces of Abuud, Sarac, and Emperor Hanchi begin to converge on Tagaret, Prince Arik is forced to make a giant step towards his destiny to rule Alcea.Sarac's Ravens continue to track the Alcea Rangers and battle with them becomes assured. The search for the Emerald of the Elves is complicated by an elven queen who does not wish the Ancient Prophecy to be completed, and a failure of the Sword of Heavens to locate the gem. The quest to fulfill the Ancient Prophecy becomes more dangerous than ever as the battles begin to take their toll on the Alcea Rangers.Meanwhile, the Mage discovers the shocking truth about the Darkness, a truth so unthinkable that it makes the rule of Sarac almost desirable. Delve into an adventure that it rife with danger, magic, deceit, and betrayal.
Amethyst of the Gods
A hundred-thousand man Lanoirian army is poised outside the walls of Melbin in a bid to attack Alcea from the south. Meanwhile an enormous army of goblins, yaki, ogres, and Black Devils are heading towards Tagaret, the capital of Alcea, from the north. King Arik and his Alcea Knights must defeat these two armies to complete the Ancient Prophecy.The immortal Mage has gathered six of the world's greatest magician to embark upon a mysterious mission that appears to be at odds with King Arik's fulfillment of the prophecy.The stakes have never been higher, nor the situation ever so dire. Amethyst of the Gods is the final volume of the Sword of Heavens series.
Origin Scroll
The world is in peril. The Evil sorcerer, Sarac, seeks an ancient document entitled, the Origin Scroll. This ancient tome contains the knowledge to control the very existence of the Universes. Sarac will stop at nothing to obtain the Origin Scroll and the fate of the Universes rest with three unknown children. Alexander Tork, a fifteen-year-old boy, is an apprentice lumberman learning the trade from his father in a small nameless village in the frontier region of Targa. Oscar Dalek, a fifteen-year-old boy, lives with his widowed mother in a town on the Targa-Cordonia border. The family’s survival rests with the boy’s abilities to salvage whatever he can from the caravans crossing the border.Jenneva Roth, a fifteen-year-old girl who loves to read, lives with her aged uncle in western Targa. Unfortunately, her uncle’s health is failing and she must travel across the country to live with relatives she has never seen. Origin Scroll by Richard S. Tuttle is a fantasy novel about three formerly insignificant young people who will meet and unite their special abilities to challenge the evil sorcerer, Sarac, before he destroys the Universes. Origin Scroll is the first volume of the Targa Trilogy. Dark Quest and Ancient Prophecy complete the Targa Trilogy.
Knights of Alcea
They do not wear shining armor, nor do they carry colorful banners. Their names are unknown to the average citizen, but their commands carry weight over all but the king. They are the world's masters in warfare and magic. They are the Knights of Alcea.The days of warfare and Darkness were supposedly over, and the Knights of Alcea had scattered across the huge nation, returning to their private lives, their services no longer required. Unknown to them, a storm is rising over the horizon. When seemingly senseless acts of violence erupt across the breadth of Alcea, the Knights of Alcea are drawn back into action, but their enemies are shrouded in secrecy as they move forward with a diabolical plan designed to crush Alcea forever.
Star of Sakova
Star of Sakova, the second volume of the Forgotten Legacy, features Lyra, the only daughter of Master Malafar, owner and master of the Omunga Academy of Magic.A devastating and seemingly senseless attack on the Omunga Academy of Magic leaves Lyra running for her life. Her father, Master Malafar, was kidnapped and her mother was killed during the attack. Her mother’s cryptic dieing words propel Lyra on a journey across the breadth of the country in search of her Uncle Temiker. The raiders of the Academy however have other plans for Lyra as they doggedly pursue her. Trying to stay one step ahead of the raiders, Lyra finds out that the Imperial government wants her head for the very slaughter she narrowly escaped.With the raiders in pursuit and Imperial troops blocking the roads ahead, Lyra has no chance of survival unless she enters the dreaded Sakova, a land of nightmares. The Sakova, long known as a place of no return, is home to cannibals, ferocious beasts, and strange magic.The fast pace of her flight leaves Lyra little time to solve the mysteries of the attack, but the questions of why anyone would kidnap her father, or slaughter dozens of innocents to accomplish it, linger as a gnawing distraction.Discover a world of swords and magic, political intrigue and deceit, and cunning, ruthless people who seek to finish the annihilation of a society that began ages ago.
Council of War
The Remora has sunk, and there is no way for the Alceans to return home before war breaks out. Stranded in the land of their enemy, seventeen Alceans set out to bring a quarter of a million enemy soldiers to their knees. Alexander Tork poses as Garth Shado, a special agent for a wealthy Tyronian merchant. To plot the destruction of his enemy, he makes alliances with all of the enemies of the Federation, but the real task will be in pulling the coalition together and coordinating the diverse forces under his command. Time is short and many of his new allies balk at Garth's efforts to create a Council of War. The fate of Alcea rests with the ability of the small group of Alceans to inflict damage on the Federation and obtain information on the attack plans of the enemy. Only a Council of War can ease the flow of soldiers set to attack Alcea. Book 3 of the Demonstone Chronicles
Final Voyage of the Remora
Compelled to journey to an unknown land and spy on mysterious enemies, Alexander Tork assembles a small but deadly force for a voyage that may well be his last. Five Knights of Alcea, three Rangers, and three elves from Glendor set sail on a stolen enemy ship through uncharted waters to the homeland of the followers of Balmak. Guided only by a crude coastline chart found on the stolen ship, the Alceans find a vast continent that is preparing for global war.Journey to Zara with the Knights of Alcea as they discover strange new magics and encounter an empire that seeks to plunge the world into misery and despair.
Abuud: the One-Eyed God
While the Children of the Ancient Prophecy seek the Diamond of Edona, the Dark One's forces are mobilizing to preserve his evil grip on the world. Goblins are massed to begin the campaign of destroying those pledged to the heir. In Tagaret, the Contest of Power threatens to prevent the heir from assuming the throne of Alcea. Meanwhile, a death squad, called Sarac's Ravens, is sent out to destroy Alex, Jenneva, and the heir. Unwittingly helping Sarac is a prophet for the god Abuud. The prophet, Azmet, has gathered thousands of followers and believes he is destined to control the world.The search for the Diamond of Edona suddenly becomes deadlier as the Children are split up by multiple threats. Follow the adventures of the Children of the Ancient Prophecy as the mysterious Master Khatama, the charismatic prophet Azmet, and the unseen Stafa Rakech take part in molding the Ancient Prophecy towards their desired goals.
Demonkin
As two continents prepare for a world-wide war, a small group of Alceans plot to free the Dielderal elves from the grip of the Federation. The goal is to make the elves simply disappear, but over a thousand elven children are held captive in the four major cities of the Federation, and the Dielderal elves will not flee while their children are endangered. Complicating matters are the 'births' of a new breed of demonkin, the Claws of Alutar. While the K'san demonkin are charged with crushing Alcea, the Claws of Alutar are singular in purpose. Their goal is to assassinate the heroes of the Mage, and their victory would spell far more than defeat for Alcea, as the world would crumble into a decaying ball of misery.Book 4 of the Demonstone Chronicles
Dark Quest
Volume 2 of the Targa TrilogyThe world is in peril again as Mordac, Sarac's assistant gathers the forces of evil to free Sarac from his imprisonment. Mordac calls for a gathering of Black Devils and instructs them to obtain every book ever written. Plans to cause havoc and destruction are also undertaken to soften the world's armies in preparation of Sarac's return.Two especially devout followers of Sarac, Aurora and Dalgar, rise to prominence as nations topple and mayhem runs rampant. Armies stand poised to obliterate each other and thrones are stolen by magic and cunning.Follow the tales of our young trio as Alex is accused of assassinating the king and an arrest warrant is issued for Jenneva.
Unicorns' Opal
They call themselves the Alcea Rangers. Two fisherboys from Lorgo, a mage boy and his mage girlfriend from Trekum, and a mysterious girl from nowhere, these are the Collapse Children who dare to change the world. One of them is heir to the throne of Alcea. Another is a descendent of the Dark One, who must use the Sword of Heavens to destroy the evil sorcerer. Which two of these Collapse Children are actually the Children of the Ancient Prophecy is unknown.Led by a pair of supposed gypsies in Sapphire of the Fairies, these young adventurers came into possession of the Sword of Heavens, a powerful, ancient artifact that will guide them in their search for the Unicorns’ Opal.Unicorns’ Opal is a tale of adventure, mystery, and betrayal.
Army of the Dead
Massive armies are poised to invade the three main countries of the mainland. The Khadorans, Sakovans, and Fakarans are badly outnumbered as a thousand huge warships set sail from the Island of Darkness to exterminate all life on the mainland. Led by an ageless mage, the forces of evil appeared assured of success.The Torak, the Star of Sakova, and the Astor rally their forces to meet the onslaught and preserve humanity, but can their outnumbered forces stave off the murderous rampage that is about to descend upon them?Army of the Dead is the exciting conclusion to the epic fantasy series, Forgotten Legacy by Richard S. Tuttle.