Katsuhiro Ōtomo
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Books
Domu
Old Cho, a disturbed old man with psychic powers, takes control of an apartment complex and causes the tenants to kill themselves or others, but is finally challenged by Etsuko, a young girl with her own psychic talents. Collects Domu: A Child's Dream #1-3
Steamboy ani-manga
Ray Steam is a young inventor during Industrial Revolution who carries on the family legacy started by his father and grandfather. When his grandfather sends him a "steam ball" (a device that allows for grand, but potentially destructive steam power), Ray finds himself caught between his grandfather and his father, conservative inventors and greedy American business men, and revolutionizing steam technology or possibly destroying the world.
Akira, Vol. 5
With Akira and his mad prime minister ruling the Great Tokyo Empire, the world at largeis gathering its military strength to take on the Empire.
Akira, Vol. 1
In Neo-Tokyo, built on the former site of Tokyo after World War III, two teenagers are targeted by agencies after they develop paranormal abilities.
Akira, Vol. 6
As Tetsuo begins losing control of his abilities, the military's forces converge on Neo-Tokyo for the final confrontation.
Akira, Vol. 3
"Tetsuo, an unstable youth with immense paranormal abilities of his own, has done the unthinkable: he has released Akira and set into motion a chain of events that could once again destroy the city and drag the world to the brink of Armageddon. Resistance agents and an armanda of government forces race against the clock to find the child with godlike powers before his unstoppable destructive abilities are unleashed!"--P. of cover.
Akira Club
Now available for the first time in an English-language edition, Akira Club is an essential companion to Akira, a dazzling collection of Otomo's mind-blowing visions, including over 100 title-page illustrations created for the original serialization but not included with the published collections of Akira. The book also features rarely seen alternate art, preliminary drawings, production sketches and a variety of Akira posters, advertisements and products, all accompanied by fascinating commentary by the artist himself. No Akira enthusiast, manga fan, or devotee of fantasy and science-fiction illustration should be without Akira Club.
Akira, Vol. 4
As Neo-Tokyo lies in ruin after an assasination attempt invokes the fury of Akira, the Great Tokyo Empire rises with Akira its king, Tetsuo its mad prime minister, and a growing number of acolytes ready to go to any length to please the new leaders.
Akira, Vol. 2
Despite being stuck in a frozen status, Akira still poses a threat to Neo-Tokyo and Tetsuo might be the city's only hope if it is ever released, but Tetsuo and his powers have become unstable and a group gathers to stop him from doing the unthinkable.
