World of WarCraft
Description
A tale inspired by one of the popular video game's most notorious villains reveals his origins and dark purpose in an epic adventure that incorporates elements from Blizzard's expansion set, "Wrath of the Lich King."
How the series evolves
Books in this Series
Arthas
A tale inspired by one of the popular video game's most notorious villains reveals his origins and dark purpose in an epic adventure that incorporates elements from Blizzard's expansion set, "Wrath of the Lich King."
Before the Storm (World of Warcraft)
Zeroth is dying. The Horde and the Alliance defeated the demonic Burning Legion, but a dire catastrophe is unfolding deep below the surface of the world. There is a mortal wound in the heart of Azeroth, struck by the sword of the fallen titan Sargeras in a final act of cruelty. For Anduin Wrynn, king of Stormwind, and Sylvanas Windrunner, the warchief of the Horde and queen of the Forsaken, there is little time to rebuild what remains, and even less to mourn what was lost. Azeroth's devastating wound has revealed a mysterious material known as Azerite. In the right hands, this strange golden substance is capable of incredible feats of creation; in the wrong ones, it could bring forth unthinkable destruction. As Alliance and Horde forces race to uncover the secrets of Azerite and heal the wounded world, Anduin enacts a desperate plan aimed at forging a lasting peace between the factions. Azerite jeopardizes the balance fo power, and so Anduin must gain the trust of Sylvanas. But the Dark Lady ever has her own machinations. For peace to be possible, generations of bloodshed and hatred must be put to rest. But there are truths that neither side is willing to accept and amitions they are loath to relinquish. As Alliance and Horde alike grasp for Azerite's power, their simmering conflict threatens to reignite all-out war - a war that would spell doom for Azeroth.
The shattering
"Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change... Long ago, Azeroth's destructive native elementals raged across the world until the benevolent titans imprisoned them within the Elemental Plane. Despite the titans' intervention, many elementals have ended up back on Azeroth. Over the ages, shaman like Thrall have communed with these spirits and, through patience and dedication, learned to soothe roaring infernos, bring rain to sun-scorched lands, and otherwise temper the elementals' ruinous influence on the world of Azeroth. Now Thrall has discovered that the elementals no longer heed the shaman's call. The link shared with these spirits has grown thin and frayed, as if Azeroth itself were under great duress. While Thrall seeks answers to what ails the confused elements, he also wrestles with the orcs' precarious future as his people face dwindling supplies and growing hostility with their night elf neighbors..."--Dust cover.
Night of the Dragon
The lord of every woman's secret dreams, he branded her his with a touch. . . . "Where am I?" Lydia Star begged of the dangerously appealing stranger whose dark eyes studied her carefully. "Camelot," he answered softly, and she knew it was true-and impossible! Transported across time by her own longing and an ancient ring, she found herself prisoner in a knight's castle . . . and stunned by her desire for her captor. Could this enigmatic warrior be the keeper of her soul, and she his spirit's mate for all eternity? Peggy Webb's creative talents shine in this utterly irresistible, sensual dream of a romance. He made her shameless with longing and tempted her with every forbidden pleasure he knew, but could the hero who'd possessed her with each tender caress survive the journey to his heart's true home?
Stormrage
Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to the Emerald Nightmare, an area of corruption which is transforming the Emerald Dream into a realm of unimaginable horror. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid.