Get Ahead in Computing
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Books in this Series
Amazing applications and perfect programs
This series seeks to address the fundamentals of the KS1-2 computing curriculum, starting with the basics of how computers operate, online safety, how technology is used beyond school and lays the groundwork for programming and computational thinking. Through practical, 'craft'-based projects and tasks that are not linked to specific software or operating systems, learn about the wonderful, ever growing world of applications and programs that litter our day to day life, and are becoming an increasing part of learning. The projects will also link children's learning to other areas of the curriculum: science, maths and literacy. Find out about computer heroes in this field and learn some basic skills to put in practise what you have learnt!
The science of computers
The Science of Computers takes an overall look at information technology, exploring how computers operate and the amazing devices that are used in homes, schools, and businesses today. This practical learning guide lays the groundwork for further exploration of computational thinking. Practical activities help reinforce learning and are not linked to specific software or operating systems.
Super Social Media and Awesome Online Safety
This important book explains how the code behind social media networks connects people around the world. Young readers will learn how networks are built using algorithms, how they communicate using messaging systems, and how privacy settings, IP addresses, and cookies work. The dangers of talking to strangers online are discussed, and readers are encouraged to think about how to participate on social networks safely and responsibly.