Discover

FICTION · CHILDREN

Lana Pecherczyk

Also known as: Pecherczyk Lana, Pecherczyk, Lana

12
BOOKS
3.5
AVG RATING (4)
0
READERS

Lana lives in Perth, Western Australia and loves writing Paranormal/ Fantasy and Sci-fi Romance. When she’s not writing, you’ll find her creating art and designing book covers. She also fights evil by moonlight, wins love by daylight and never runs from a real fight.

Of the seven deadly sins, only envy is no fun at all.

— from Envy, 2001

Most acclaimed

#2

Sinner

2.0 (1)

An all-new dark standalone romance from the USA Today & Wall Street Journal bestselling author, Shantel Tessier LITTLE DEMON I was raised in a world where money and power are at your fingertips. My father is a LORD, a very respected member of a secret society that knows no bounds. When tragedy struck my family, we discovered we weren’t untouchable. Just when I thought life couldn’t get any worse, I was shown what hell is really like. Then he came and saved me. The devil disguised as my personal hero. But of course, nothing is for free. Not when a soul is up for grabs. I VOW. YOU VOW. WE VOW. Easton Bradley Sinnett—Sin—uses his power for his own sick pleasure. Like a typical Lord, he never thought about the consequences of his actions. I grew up with him, obsessed over him, craved him. He was who I pictured when I imagined doing things my body shouldn’t want. One day, I realized he was not who I thought he was. It didn’t change anything, though, because I was already too far gone. If anything, I fell for him harder. Every now and then, someone enters your life who flips it upside down. Sin wrecked me in the worst way, and I thanked him for it by serving on my knees. As they say, nothing lasts forever. Men like him never stay with a woman like me. I’m what they use, not keep. So when he threw me away, I shouldn’t have been all that surprised. My body had always craved the darker side of love. The kind that left bruises and scars. I was what most would call unholy. And when the devil whispered in my ear that he loved me, I was more than determined to show him just how devoted I could be. __ Things to know about The Sinner Stalker Secret society MF (no sharing the h) J/P (jealous/possessive) Hero OTT (over the top) Hero Complete standalone Told in dual POV TWs listed inside the book

#1

Envy

2001

0.0 (0)

"As the son of a serial killer, homicide detective Thomas 'Veck' DelVecchio, Jr, grew up in the shadow of evil. Now, on the knife-edge between civic duty and blind retribution, he atones for the sins of his father - while fighting his inner demons. Assigned to monitor Veck is Internal Affairs officer Sophia Reilly, whose interest in him is both professional and arousingly personal. And Veck and Sophia have another link: Jim Heron, a mysterious stranger with too many answers ..."--Provided by publisher.

#3

Game Over

1993

4.0 (2)

Gradually Americans have become aware that the game is over: The Japanese have already landed. A Trojan horse has been smuggled into one out of every three American living rooms by our children. Through its video-game system, Nintendo has dominated a growing industry, projected to be worth $6-$7 billion in the United States in 1993, and has transformed itself into one of the world's most successful and influential corporations. As Nintendo Co. Ltd., ruled by its formidable chairman, Hiroshi Yamauchi, racks up huge profits, people in the electronics industry are wondering why American companies have such a small market share of this field. In Washington, congressmen, meeting in closed-door sessions (which they follow with self-serving press conferences), have charged that Nintendo alone is responsible for almost 10 percent of our trade deficit with Japan. These are the most obvious results of the Nintendo invasion, but there are more. "Q" ratings, which indicate the popularity of politicians, movie stars, and other public figures, showed that by 1990 the Nintendo mascot, Super Mario, was more familiar to American children than even Mickey Mouse. To some this is an outrage that symbolizes the next phase of this insidious invasion. Japan has already captured American wallets; the country's minds, beginning with those of its children, appear to be next. Fads have come and gone before, but this one is different. Kids are obsessed by video games; they conspire with one another about game strategy, draw pictures of the characters, and compose video-game adventures for their homework. The intensity with which they play and with which they submerge themselves in Nintendo culture is noticeably different from the attention they pay to television. Parents, psychologists, and teachers all worry about the post-television generation of children -- the Nintendo generation.

Books

Newest First