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Bruce Nesmith

Personal Information

Born January 1, 1959 (67 years old)
United States, United States
14 books
3.0 (1)
6 readers

Description

Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim. — [Wikipedia](

Books

Newest First

Goblin's Return

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Hundreds of years ago, the elves and goblinkin fought for control of known space in the Unhuman War: The elves emerged victorious and the goblinkin were driven out to lick their wounds and plot revenge for another day. That day has come. After centuries of plotting and building, a new race of advanced orcs known as the scro have rallied the goblins, hobgoblins, and kobolds. It is only a matter of time before they infiltrate known space to wreak destruction on the inhabited planets. The elves are looking for a few good adventurers to infiltrate a scro base and steal any information valuable to the war effort. Your PCs are offered the chance to become, heroes-or die trying: Goblins Return is a 64-page adventure set in the second Unhuman War. The first of a two-part module series, it can later be linked with Heart of the Enemy or it can be played as a stand-alone adventure. Goblins' Return is designed for four to six characters of levels 7-10.

Hour of the Knife

3.0 (1)
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A madman stalks the fog-shrouded streets of Paridon, killing with gruesome precision—and always at midnight. A party of brave adventurers witnesses the most recent of these brutal murders. Now that they've seen the killer's face, they're sure to be his next targets. Who can be trusted in this city where the residents are not what they appear to be? Those who dare to track the killer will find strange allies—and even stranger enemies. The adventurers must investigate the ancient mystery behind the murders that take place when the clock strikes the "Hour of the Knife." This 64-page adventure includes a full-color poster-sized map of Paridon. The adventure is based on the popular RPGA Network tournament by Bruce Nesmith.

From the Shadows

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SHE BROUGHT OUT HIS PRIMAL NEEDS... Much of Alex Shane's teen years were forgotten -- but his one intimate encounter with Sara Delaney was crystal-clear in his memory. Sweet Sara who'd been too good for the bad boy he used to be. But the tables had turned now: Alex was investigating a possible murder -- and Sara was his prime suspect. Though she hid her share of secrets, she claimed her innocence with her every breath.What she couldn't hide was that she craved Alex as much as he wanted her. Either way Sara was a danger. Alex was either harboring a criminal...or enticing the only woman who could find her way to his hidden heart. 43 Light Street

Battlesystem Skirmishes Miniature Rules

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Everyone can enjoy miniatures gaming with these fast-paced, exciting fantasy combat rules. Each miniature represents one hero, wizard, soldier, or monster. Create exciting battles using any number and assortment of figures. The rules are compatible with the AD&D game, so your player character can be converted in minutes without complicated formulas. Magical items and spells are covered in detail. Also included is a complete, illustrated guide to painting miniatures.

Unsung heroes

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The Black Boy of Atlanta (1952), also written for young readers, is Ross Haynes's biography of Major Richard R. Wright, the first president of the Georgia State Industrial College for Colored Youth and of the Citizens and Southern Bank and Trust Company. "Negroes in Domestic Service in the United States," published in The Journal of Negro History in 1923, was the subject of Ross Haynes's M.A. thesis for her degree in sociology from Columbia University. It was the first comprehensive study of the largest segment of black nonfarm workers.

War Rafts of Kron

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The lerendi princess, Corinna, has disap¬ peared. She set sail aboard a ship of the Minrothad Guilds—the guild's ships which have been pirated and plundered for many weeks. Trade is horribly disrupted as many ships leave, never to be seen again. The guild masters now call for adventurers of great skill and renown. They offer small for¬ tunes to any who can help them discover who is pirating their ships. But most importantly, to any who can rescue the princess. Can you and your party of adventurers defeat the dangers which lurk in the dark depths of a terrifying sea? Or, will you find a watery grave within the cold confines of a murky sea floor? This game adventure contains special rules for underwater adventuring.